319 patents currently held
189 more in force are now held by other companies
Held is read from USPTO's recorded assignments; a transfer never recorded there does not appear.
The next term ends in Jan 2032. from the record
Of the 189 now held by other companies, 138 name Electronic Arts Inc. as their current owner, and 51 more name another party. Each row says which.
Free plan: 3 watched companies. Pro: unlimited.
Alerts on its grants, lapses and transfers.
0
Ending by 2030
Jan 2032
Next term end
78
Patent families
When these terms end
Held patents by the year their term ends
notable patents
fee due within 90 days
all others
Updated Nov 14, 2026 · includes USPTO assignment & status data published Nov 14, 2026 and grant & fee data published Nov 10, 2026 (weekly) · how we know
Notable: the highest-ranked patents in this portfolio by citations and family size. Fee due within 90 days: a maintenance fee is due within 90 days of when this page was computed and not yet paid.
Notable patents
Ranked by citations and family size, against patents of the same kind granted the same year. How we rank
Notable
Ends Jan 2034 · High confidence
Also notable
Ends May 2033 · High confidence
Also notable
Ends Oct 2033 · High confidence
System and Method for Dynamically Adjusting Prizes or Awards Based on a Platform
US 9,403,093
Cited by 100 later US patents, top 5% of utility patents granted in 2016 in our data, and renewed at every maintenance window due so far. Protection runs to 2034.
System and Method for Providing Dynamic and Static Contest Prize Allocation Based on In-Game Achievement of a User
US 9,669,313
Cited by 95 later US patents, top 5% of utility patents granted in 2017 in our data, and renewed at every maintenance window due so far. Protection runs to 2033. A terminal disclaimer caps this term to an earlier patent's.
System and Method for Providing In-Game Pricing Relative to Player Statistics
US 9,138,639
Cited by 111 later US patents, top 5% of utility patents granted in 2015 in our data, and renewed at every maintenance window due so far. Protection runs to 2033.
Fee deadlines
Maintenance fees fall due 3.5, 7.5 and 11.5 years after grant. A missed fee ends a patent at the end of the six month grace period that follows, not on the due date.
- 6 fees due Nov 14 to 23, 2026 · next Nov 14
- 5 fees due Dec 4 to 27, 2026 · next Dec 4
- 8 fees due Jan 4 to 25, 2027 · next Jan 4
- 10 fees due Feb 4 to 27, 2027 · next Feb 4
- 2 fees due Mar 22 to 24, 2027 · next Mar 22
- 8 fees due Apr 10 to 29, 2027 · next Apr 10
- 4 fees due May 5 to 28, 2027 · next May 5
- 4 fees due Jun 3 to 26, 2027 · next Jun 3
- 2 fees due Jul 9, 2027
- 4 fees due Aug 4 to 18, 2027 · next Aug 4
- 4 fees due Sep 12 to 30, 2027 · next Sep 12
- 8 fees due Oct 2 to 28, 2027 · next Oct 2
- 3 fees due Nov 3 to 12, 2027 · next Nov 3
Recent changes
- 3 of the patents on this record were granted since Aug 16, 2026
- 7 terms have ended since Aug 16, 2026
What they patent
The 5 largest of its 78 families, grouped by real patent family and labeled by the earliest filing in each. No technology classification is inferred from titles.
| System and Method for Providing Targeted Recommendations to Segments of Users of a Virtual Space | 10 in force | to Jan 2033 |
| Facilitating User Configured Assistance Requests Through a Chat in a Virtual Space | 9 in force | to Nov 2033 |
| Dynamic Item Obtain Rate Based on Player Progression, Action, and Other In-Game Behavior | 9 in force | to Apr 2033 |
| System and Method for Providing Virtual Items to Users of a Virtual Space | 8 in force | to Jun 2034 |
| System and Method for Dynamically Adjusting Prizes or Awards Based on a Platform | 8 in force | to Jan 2034 |
Patents held now
Soonest term end first.
| Patent | Title | Status | Expires | Confidence |
|---|---|---|---|---|
| US 8,622,828 | System and Method for Facilitating Social Gaming Across Social Platforms In force · High confidence | In force | High confidence | |
| US 8,734,243 | System And Method For Facilitating Access To An Online Game Through A Plurality Of Social Networking Platforms In force · High confidence | In force | High confidence | |
| US 8,986,116 | System and Method for Facilitating Access to an Online Game Through a Plurality of Social Networking Platforms In force · Medium confidence | In force | Medium confidence | |
| US 8,595,091 | System and Method for gifting virtual currency within a virtual space of a social network In force · High confidence | In force | High confidence | |
| US 8,615,449 | System and Method for Gifting Virtual Items Within a Virtual Space of a Social Network In force · High confidence | In force | High confidence | |
| US 9,098,874 | System and method of determining view information of an instance of an online game executed on an online game server In force · High confidence | In force | High confidence | |
| US 9,665,915 | System and Method for Facilitating Virtual Goods Gifting In force · High confidence | In force | High confidence | |
| US 10,861,035 | System and Method for Providing External Notifications of Events in a Virtual Space to Users In force · High confidence | In force | High confidence | |
| US 11,270,327 | System and Method for Providing External Notifications of Events in a Virtual Space to Users In force · High confidence | In force | High confidence | |
| US 11,501,324 | System and Method for Providing External Notifications of Events in a Virtual Space to Users In force · High confidence | In force | High confidence |
Also on record, not counted in the 319: 189 patents in force now held by others · 31 patents ended · 26 applications pending · 16 applications abandoned. List them
Sources and methods
Compiled from USPTO application file histories, grants and recorded assignments, with the company's own names reviewed by hand. How this record was built
Portfolio grouped automatically from ownership conveyances to the names matched to this company, usually every name that begins with its own, so it counts patents an affiliate holds; each list row names the holder of record. Security interests are excluded and ambiguous records are not reviewed by hand.
Fee due within 90 days marks a patent with a maintenance fee due within 90 days of the date this page was computed and not yet recorded paid, so it can end earlier than the bar shows. A fee left unpaid ends the patent at the close of the six month grace period that follows its due date, not on the due date itself. It is not a prediction that the fee will be missed.
Computed patent terms end on the dates shown. Related patents and pending applications may cover overlapping subject matter.