The Patent Finder

Motion Reality, Inc.

7 patents currently held · Updated Nov 14, 2026
Held is read from USPTO's recorded assignments; a transfer never recorded there does not appear.
2
Ending by 2030
Mar 2027
Next term end

When these terms end

Held patents by the year their term ends
20262027202820292030203120322033203420352036203720382039204020412042204320442045

Fee deadlines

Maintenance fees fall due 3.5, 7.5 and 11.5 years after grant. A missed fee ends a patent at the end of the six month grace period that follows, not on the due date.
  • 1 fee due Apr 13, 2027
    The maintenance fee for Mapping between a capture volume and a virtual world in a motion capture simulation environment (US 9,159,152) comes due Apr 13, 2027. Unpaid by Oct 13, 2027, it lapses early.
  • 1 fee due Jun 29, 2027
    The maintenance fee for Communication in a sensory immersive motion capture simulation environment (US 9,223,786) comes due Jun 29, 2027. Unpaid by Dec 29, 2027, it lapses early.
  • 1 fee due Oct 12, 2027
    The maintenance fee for Navigating an avatar through a virtual world in a motion capture simulation environment (US 9,311,742) comes due Oct 12, 2027. Unpaid by Apr 12, 2028, it lapses early.

Which patents, and when each one lapses · Pro

Recent changes

  • 1 term has ended since Aug 16, 2026

Patents held now

Soonest term end first. Each date below is computed on that patent's own page, which shows the rule, the adjustments and the fee history it was derived from.

Showing 1 to 7 of 7

PatentTitleStatus Expires Confidence
US 7,428,318Method for capturing, measuring and analyzing motion
In force
 · From the USPTO record
In forceFrom the USPTO record
US 7,457,439System and method for motion capture
In force
 · From the USPTO record
In forceFrom the USPTO record
US 9,223,786Communication in a sensory immersive motion capture simulation environment
In force
 · From the USPTO record
In forceFrom the USPTO record
US 8,920,172Method and System for Tracking Hardware in a Motion Capture Environment
In force
 · High confidence
In forceHigh confidence
US 9,311,742Navigating an avatar through a virtual world in a motion capture simulation environment
In force
 · From the USPTO record
In forceFrom the USPTO record
US 9,159,152Mapping between a capture volume and a virtual world in a motion capture simulation environment
In force
 · From the USPTO record
In forceFrom the USPTO record
US 9,443,352Navigating through a virtual environment having a real-world elevation characteristics using motion capture
In force
 · From the USPTO record
In forceFrom the USPTO record
Also on record, not counted in the 7: 1 lapsed for an unpaid fee. List them

Sources and methods

Compiled from the USPTO record, grants, published applications and recorded assignments, not yet reviewed by hand. How this record was built
Computed patent terms end on the dates shown. Related patents and pending applications may cover overlapping subject matter.

Published applications

US patent applications published under this name that have not become patents. An application is published about eighteen months after its earliest filing; one that has not been published is in no public record.

1 no status recorded

List them

The Patent Finder CompaniesExpirationsCalculatorWatchlistPricing MethodologyCorrectionsLegalPrivacysupport@thepatentfinder.com Updated Nov 14, 2026 · includes USPTO assignment & status data published Nov 14, 2026 and grant & fee data published Nov 10, 2026 (weekly) Part of 137 Finder · © 2026 137 Finder LLC · Sources cited