Motion Reality, Inc.
Held is read from USPTO's recorded assignments; a transfer never recorded there does not appear.
2
Ending by 2030
Mar 2027
Next term end
When these terms end
Held patents by the year their term ends
20262027202820292030203120322033203420352036203720382039204020412042204320442045
Fee deadlines
Maintenance fees fall due 3.5, 7.5 and 11.5 years after grant. A missed fee ends a patent at the end of the six month grace period that follows, not on the due date.
- 1 fee due Apr 13, 2027The maintenance fee for Mapping between a capture volume and a virtual world in a motion capture simulation environment (US 9,159,152) comes due Apr 13, 2027. Unpaid by Oct 13, 2027, it lapses early.
- 1 fee due Jun 29, 2027The maintenance fee for Communication in a sensory immersive motion capture simulation environment (US 9,223,786) comes due Jun 29, 2027. Unpaid by Dec 29, 2027, it lapses early.
- 1 fee due Oct 12, 2027The maintenance fee for Navigating an avatar through a virtual world in a motion capture simulation environment (US 9,311,742) comes due Oct 12, 2027. Unpaid by Apr 12, 2028, it lapses early.
Recent changes
- 1 term has ended since Aug 16, 2026
Patents held now
Soonest term end first. Each date below is computed on that patent's own page, which shows the rule, the adjustments and the fee history it was derived from.
Showing 1 to 7 of 7
| Patent | Title | Status | Expires | Confidence |
|---|---|---|---|---|
| US 7,428,318 | Method for capturing, measuring and analyzing motion In force · From the USPTO record | In force | From the USPTO record | |
| US 7,457,439 | System and method for motion capture In force · From the USPTO record | In force | From the USPTO record | |
| US 9,223,786 | Communication in a sensory immersive motion capture simulation environment In force · From the USPTO record | In force | From the USPTO record | |
| US 8,920,172 | Method and System for Tracking Hardware in a Motion Capture Environment In force · High confidence | In force | High confidence | |
| US 9,311,742 | Navigating an avatar through a virtual world in a motion capture simulation environment In force · From the USPTO record | In force | From the USPTO record | |
| US 9,159,152 | Mapping between a capture volume and a virtual world in a motion capture simulation environment In force · From the USPTO record | In force | From the USPTO record | |
| US 9,443,352 | Navigating through a virtual environment having a real-world elevation characteristics using motion capture In force · From the USPTO record | In force | From the USPTO record |
Also on record, not counted in the 7: 1 lapsed for an unpaid fee. List them
Sources and methods
Compiled from the USPTO record, grants, published applications and recorded assignments, not yet reviewed by hand.
How this record was built
Computed patent terms end on the dates shown. Related patents and pending applications may cover overlapping subject matter.
Published applications
US patent applications published under this name that have not become patents. An application is published about eighteen months after its earliest filing; one that has not been published is in no public record.
1 no status recorded